![]() I find the data of button input list of GS3 by reading testmode code (can be opened by text editor) If gun device is not connected, why control menu move?īy using Jconfig tool, some button can be allocated.īut almost button can not be allocated by SOR Jconfig tool.īut I do not know how to make new Jconfig allocating setting. The menu is written by Japanese, so the garbled characters was shown.īut I don't know why it scroll fast, to control menu we move the stick of gun device. We have to think how to recognize the gun controller input to the game. In real GS3 game, we can start the game when depress the trigger of gun controller. So, I was worried about the game not show OP movie because gun controller is not connected. In real arcade GS3, when the gun controller not connected, the error window show and we can not play the game. I can get into the test menu, but it is "useless" for now, a bunch of gibberish (locale language) and no control, it only scrolls past all options very fastĪlso no sound in attract mode (settings?)Īs one inserts coins the attract mode music starts I used a generic Jconfig with the SOR IDMac64Īt least the game boots on a generic PC, we all have to be patient until some genius figures it all out.Įmulating the guns are the difficult part I guess ![]() Yes, the game starts, coin up works, but that is it, for the moment.
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